This is a test of my skin shader. Still some work to do on the eyebrows, eyelashes, lips and bump of the skin, eye reflection, eye hummidity, etc.This is just the first try.
Overall that looks pretty, is that a multi layer sss shader? One crit though you need to add some more detail to the texture map, things like finer wrinkles tiny blemishes veines in the neck. I think creating an extremely detailed normal map is the only to get faces to look real. Besides that though if you can get her eyebrows to look right and possibly make the eyelashes smaller and more faded as well as add more of them it could look really good! But your model and lighting seems perfect good job!
Hey FreeMind, If you could point the anatomic errors, that would help a lot.
I know I have to change her lips, too red and too “geometric” if that makes any sense…
Mahbar, yes you can do multi-layer shaders through nodes, and you put textures in the materials normaly in the maps tab, or through a map node. That’s basic stuff in blender. You should watch some tutorials on youtube. I can recommend you the creature factory DVD, i really learned a lot with it.
Thanks for your comment.
Hi resolution render (if you download it from flickr). I want to change the chin, that here looks quite wide and add details and refine shape of the lips. I’m going to leave the skin shader as it is now, maybe later I’ll add more details:
Some radical changes and yes, she is bald, like me, hehehe
It’s quite funny to see her in the first post with that long nose ande big eyes, a bit scary too. I like her now that she’s becoming a death angel though.
Some things I’ll change are:
-The shape of the upper head, now it’s too round and it freaks me out.
-add normal map to the blood splat to give it volume
-scenery, adding some objects.
-detailing armature. This will be done in Sculptris, because I’m a little tired already for planning the details beforehand, and Sculptris is great for improvising.
Add upper body and adjust pose, to give her some attitude.
This is going to be part of my reel, so I’m not trying to make an “art” piece, but a showcase of what I can acomplish.