well well well…
i’ve been looking at other modeling software(namely 3DSMax)
and i noticed that MAx had this UV tool, im not sure what its called, but anyways here’s what it does:
you take 3 or 4 views of your model, and you save then as an image, and it kindof looks like uv mapping…so anyways, you take these views and export them as an image, and then paint them acordingly…so when your finished, the Software takes these 3 or 4 pictures and wraps then around the object and you get instant uv mapping !
i dunno if blender ever has(or will) get a tool like this, but i was wondering anyway…
(if you need further explanation of this i will try to find it again)