I have been working with a tutorial that I just discovered doesn’t use the mesh created in the first video. http://www.youtube.com/watch?v=c_xcNFWWDzg&feature=related I remember him mentioning we wouldn’t use some of the mesh, but it appears that he created a new head, neck, arms, and legs.
I wanted to know if it was possible to hack off the arms (down from the shoulder) and legs and then continue to build the mesh. If so, I plan on applying a subdivision surface modifier to smooth out the head, neck and torso and then continue with the tutorial starting at video 11. http://cgcookie.com/blender/2012/03/13/female-body-character-modeling-series-part-11-arms-and-legs/
I was also wondeing if I would encounter any problems if I subdiv surf mod BEFORE working on the facial details.
I’m trying to salvage this project before the end of the semester.