Im using blender 2.5, my model had no bones and its not animated. But when I try to export the model to .FBX I get this error
“WARNING- Object ‘Circle’ has a scale of (0.763, 0.763, 0.763), Armature deformation will not work as expected, Apply scale to fix!”
Anybody know what the problem is?
Just to throw this in, the original model was made of multiple meshes, all unwrapped. But when I reduced it to just the main mesh it still wouldnt export.
FBx exporter requires that all objects should remain at 0 (means, orign of object, its rotation and scale- It doesn’t matter, where the object is placed in scene).