:o niiice. I would love to see the settings for this procedural texture. Is it setup to easily replicate other grains of wood, such as pine, oak, birch, etc. The yafray rendering looks nice, how does it compare to Blender Internal with AO?
I haven’t tried using blender’s AO yet, usually if I think I need AO I figure it’s better to use Yafray to get a more realistic render.
The wood consists of about 6 texture layers on one material, with an empty to direct the mapping of the rings. One thing do improve upon would be to have slight warping of the rings to simulate knot holes and such.