Wood shader for paerquet

Hi everybody,
i decided to do my own wood shader that I can use for parquets in interior.
I need something which is easy adjustable and reusable. I used Archipack for the floor object and
the texture that I have for years and years in my production.
I tried to use Clearcoat, with a slight amount to provide the second layer of reflection.
Basic Specular is actually from wood itself and then the laquered one i tried with Clearcoat.
I am looking forward to your thoughts and comments.

greetings

Sinisa

1 Like

Looks very realistic. Iā€™d b e interested to see the node setup.

Hi, here is the node setup.

greetings

Sinisa

Mix node between the image texture and the Specular slot is there to control the darkening of the texture, when it is needed to have less Specular. Especially in situations when the camera is very low and the fresnel is obvious. Maybe there are better solutions for that, but i am fine fine this :slight_smile:

And the example of the Specular and Bump texture.

Very nice nad subtle result, thanks for the work proces and node insight!

You are welcome. And thanks for the comment :grinning: