Hey guys, sorry to have 2 active posts at once (this and one in focused critique) but I have been modeling a wooden chair that I can hopefully use as both a background object for quick importing and also to maybe include it in an animation I have planned.
My problem is this: I spent around 2 and a half hours modelling it and have driven myself near crazy looking at it and I have convinced myself that there is something seriously wrong with the angle of the legs. I can’t figure out what it is or if it’s just my mind playing tricks on me after staring at it for so long?
I’m not trying to get it totally photo realistic to the reference (though I have tried to angle the smaller image so it is as close to the reference view as possible) and I am not quite done with the modelling yet, the top of the chair needs slight reshaping, there needs to be a slight imprint on the seat and the circular sticky outy bits on the legs need scaling down somewhat. So yeah, my main concern at the moment is the angle of the legs, but any other crits are welcome of course
Many thanks to anyone that replies
Additional Image Link —> Reference Picture