After days of hard work (and hours of Windows crashing Blender when I try to select a bone), I have made Woody. He’s got a number of shape keys for different expressions and for talking, Pixar-looking eyes (I had to do a lot of work to make them brown) and a skeleton. He still needs work in some places like his left leg which needs a fresh coat of weight paint. :wink: Unfortunately the only way to get his legs to fit has to make him rather wide (my older brother says he looks like a corncob) and I couldn’t make his hands so I had to use the more Human ones I downloaded.