Create your own Blender with new modifers and faster rendering

I have finish the course and can fully recommend it.

The course covers:

  1. All the require tools, installation and Blender code organization.
  2. The basics of building Blender, updating, branching, and finding useful patches for Blender.
  3. Covering how to modify code starting with modifiers and begins with the bridge modifier.
  4. How to customize the Blender UI.
  5. Learning about the patches for E-Cycles from the changes to UI and performance improvements. This subject was one that I really wanted to understand and I was successful.
  6. Work with bevel tool.
  7. Tips on how to learn to change any type of modifier .
  8. Additional bonus content of remove doubles modifier.

Mat has continue to update the course and has created a group discussion to share information and tips. Customer service has been excellent responding quickly to my questions and issue about the course.

The course is beneficial both to the artist or some like myself that has experience in Windows development, but is not familiar with the Blender ecosystem for development.

I have being able to build my own customize version of Blender 2.80 that has all the performance of E-Cycles or little faster. I have added more manual options to improve and control performance versus quality.

Even thou the course focus on the artist. I still think it would be quite useful to add to the course a section on how to do Blender development with Visual Studio it is specially needed for code debugging.

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