Hi
I (activly) entered the old blender-forum a few weeks before it got layed on ice. I am very relieved that elysiun is filling the gap. Timothy and the others do a great job.
The forum is a comfortable and alive way to get answers. But there is one thing that I miss.
It seems to me that most of us develop their blender skills on their own. I wouldn´t call myself a total rookie anymore, but there are still many blind spots.
So I want to ask all of you if you are interested in building some work-groups. I would find it very interesting to focus on specific subjects with a limited amount of people for each group.
If done properly, this would result in some fine tutorials and deep knowledge in how to use blender efficiently.
For a start, here are some of the subjects which make my fingertips tickle:
workflow:
scenes, screens, layers, windows etc.
modelling:
what kind of modelling technique for a given purpose.
how to plan and structure it.
Armatures:
it is still a challenge for me to create the illusion of muscles and bones. So I´d like to explore the possibilities of Bones, controlled by empties which are vertex-parented to a mesh, which is controlled by relativ vertex-keys.
Collision detection:
I think, python is required here. I dream of placing some empties on the surface of a hand and for example a ball, so you can hold it without always having the fear of phasing through.
Maybe some modelling related stuff like design and “structural statics”. It is not necessary to calculate the forces of the golden gate bridge, but I find it useful to develop some knowledge there. When I see how the inside of a bone is structured to compensate the forces, it is apparent that the basics there are helpful to create a believable and beautiful design.
everything concerning animation
And so on…
The main purpose of writing this, is that working with blender is still some sort of trying out (for me) which costs unnecessary time. A certain amount of this will always remain, but I want to get rid of it as far as possible. I want to get professional. I am sure many of you feel the same.
Your feedback is welcome.
Good speed
HAUNT_HOUSE