Work in progress


What would you improve from this shot?
How would you add texture to the ground fog? any recommendations?

About the project: Arrival is a full CG feature film that is being produced using Blender, a first. However, we are encountering some issues with volumes and realism and we are looking for advice to improve our work.

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Hi Ivan,
There are few ways to create the ground fog. Rather than try to list them check out the search results here: https://www.google.com/search?q=ground+fog+blender

As for how to improve your realism I would suggest that you collect and use reference images. Do image searches using keywords like “mountain vistas”, distant mountains" just to name a couple examples. Collect as many as you can find and use a program like pureref (https://www.pureref.com/) to store and view them.

Hope this helps a little.
Daf