When we use HDRI in EEVEE we will see light leaks or reflections that supposed not to be there, and so we use best lamps / lights. But lamps look quite sterile and HDRI’s give natural light with one click (if you have an asset manager).
So I thought about a workaround to get my light so that is comes as close as possible to an HDRI. Pretty sure we need sunlights because, like in an HDRI, the position of the sun doesn’t matter ( except something with shadowmaps, i’ve read).
EEVEE can handle 8 sunlights. Now I want to get values from the HDRI somehow and use those values for the sunlights.
Any idea how I get an approximation of the HDRI with 8 sunlights (qua color / lightstrength / direction) ?