By default, the user has to manually install fonts in Blender for them to be recognizable in the “Font” object.
I’m guessing it is for optimization (?).
Anyway, is there a workflow or add-on am I missing that loads the fonts to Blender? So that I can flip through the option in real time like any other regular software.
This is in the Blender Preferences → File Path → Data → Fonts… and for me in linux points to /usr/share/fonts/ and so i can for any Text–object directly in Data → Font → Regular / Bold / Italic / Bold & Italic choose whatever font i want… on my older debian linux this is by file name… IDK how this is on Windows or Mac. So… no “additional installation” needed here.