some work on Jolie’s face. i did this mexh earlier, and found it could be funny!:o
Some progress with planes used for hairs, as i found a lot of good designers going on this way.
well, the most sexy picture i’ve ever done!:o
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Nice model, but it doesn’t look much like the actress.
… at least not in face …
I’m not good at modeling people, but that doesn’t hold me back from criticizing others. You should edit the nose and make it slightly bigger. And there are little differencies in the eye and eyebrow shape, which are probably important.
Meshes seem like the best way to make this haircut. But the texturing is going to be a lot of work. I can’t imagine even unwrapping something like that.
And you should add a nudity notice to the thread topic. Don’t get me wrong: I don’t feel offended. It’s just gonna attract more readers.
The model is great! Though I do agree, there is some work to be done to refine her face to be like the actress. You did get the lips right I would have to say that was Angelina’s number one “guys love it” feature from early on. Her body form in general is very good. Of course, I can’t speak for the nude shot, since I haven’t ever seen Angelina in the nude.
The “Croft-ing” was cool! And now I know the old internet rumors are true… there IS a nude Lara Croft
thanks guys!! yes, it’s on the way…but not really the goal…though, i begin to be happy with!!. how much i wanted to edit the title of the thread!! (yes, for many more visits, of course!! ). i’ve not found this way too…I used this picture to make the profile. i worked with a mini count of poly, as it’s really easier to anim and join in a game. perhaps i’ll try a higher version. also, the eyebrow are faces, and not texture. about unwraping the hair? 1 second with unwrap (smart projection), unless, i’m ok, there’s a problem of scale.
i join too the gun.
(hey, arik, haven’t you seen Beowulf??? )