Working boots Stanley

featured
(Francis Royer) #1

Same boots that I am wearing to work. Done in Blender 2.79! I also used Gimp and Inkscape for textures.



35 Likes
(Bart Veldhuizen) #2

You’re #featured! :+1:

(rd2studio) #3

Spectacular! Great job on these models and views. One thing you may want to add are some creases along the inner and outer rims and around the tongue of the show. Other than that, great job!

(Stanley De Graef) #4

Those are some nice shoes, Stanley approved

(PedroCG) #5

How did you do that inside mesh on the inside of the boot? Is it a texture, if so is it procedural?

1 Like
#6

I normally wouldn’t say a boot is all that interesting. But thats a really good boot…

(Peter) #7

Excellent!

(1EdgeMaster) #8

Amazing. PLEAAAAASEEEEE show some wires! Also how did you do the laces and stitching? Curves?

(5_on_it) #9

Great! A tutorial would be nice. :smiley:

(Francis Royer) #10

Its textured with two different mesh layers!

(Francis Royer) #11

(Francis Royer) #12

Seams are simply textured, I used Inkscape for that.

(Prashanth) #13

THIS IS SO TRIPPY!
I was just looking at these boots at Canadian Tire a few hours ago.
Did the simulation just break? :open_mouth:

Btw, beautiful rendering! :slight_smile:

(1EdgeMaster) #14

Can I see a wire of the underside? Thanks!