I have come across a few issue while working in a group of about 6 people, each person had a rig they needed to pose and we would import them into a main scene for rendering just to save time.
Now when importing the character the linking and appending option seems like such a pain ! When using Maya I would just reference the which the rig was in, bringing in all animations and poses, but for blenders linking you need to select the individual files that are in the scene and you are unable even select them and move them so you need to press Alt-D to make a Linked Duplicate and then you can now move it around and even pose the rig,
I thought a linked workflow would be best, because if someone changes the materials or textures of a character rig or prop in a scene it should automatically update in the main scene without having to reimport and reanimate but you can’t even move them around .
But this seems like it should be an easier process and workflow? are there any tools/addons that can help with team projects in blender ?
Working as a team should be easier or am I doing this whole thing wrong ? Any advice?