i’m going to finish the model…
how is the concept?

i’m going to finish the model…
how is the concept?

MAKE THE FOREHEAD SMALLER!!!
Just cause it is stylized doesn’t mean the forehead has to be that big… :<
Woah! Its great! really love the concept!
Keep up the good work!
-Daniel
The concept is great! I agree that the forehead (and cranium) could use shrinking a bit. Also, the eyes could use being moved closer together. This guy looks a bit like a cross between a human and an alien from X-Files, at the moment. Great work, I like the clothes!
Man, look at those muscles!
Several things I see that can be improved. The hands are way too block and cubelike, they should be rounder to fit the overall body better. He’s rather a muscluar fellow for being a boy, I know I didn’t have pecs like that when I was younger. His for head juts out a bit too much and may be too tall. You reallly should make a poly mesh shape of the hair, and see what needs to be adjusted. The skin shader looks like a zombie unless your going for a toon shader render. Than it could work. I do like the character overall though.
I will do better muscle and the forehead…
i made the hair and the rigging:




what do you think about the armature?
look the animation test:
http://194.116.124.4/~kino/files/0001_0080.avi
any suggestion?
the hair look good.
what settings do you use ? (MinDist, MaxDist, Falloff…)
I rigged it!!:


suggestion?
Take away some hair, cause that just looks silly (imo) 
it’s my first animation…what do you think?
Making us feel weight of the bowl, that would be better.
Good work 
The hair looks great.
Work on the skin shading.
I think his eyes are way too big, but this is just a newb talking.
about the animation?