working on imported modules

Hi there,

I’m a python newbie, so I have a simple question.

I have a script that I am writing. I’m editing it in an external text editor, and run it through the blender script window. The script is starting to get a little long, so I’d like to split it into several files to manage it better. I can split it into modules, and the modules load and run properly in blender. However, if I edit one of the modules, i need to restart blender before blender will recognise that any changes have been made to the module. Restarting blender all the time is really annoying, and slows down development lots. Is there any way around my problem? I’m running blender 249 on XP.



I found the answer here: