World lighting doesn't light objects in the scene (EEVEE)

There is no ambient lighting in my scene no matter what I do. No matter how I change the background it doesn’t affect the lighting. What are some things I can try to fix?

In what view are you in? In LookDev Mode? In that case, set it as shown in the screenshot:

If it’s not that, could you send a Blend-file. It’s to much guesswork I suppose then. (544.9 KB)
Nope, rendered mode. Heres the blend file for you to look around.

Did you bake? Properties-panel > Render Tab > Indirect Lighting > Bake Indirect Lighting.

Okay, that was the problem. I had to delete the cache. Thanks!

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