Hi,
here’s my problem - look at the attachments and let me know please why the sky map (SphereMap) doesn’t work properly. My understanding is it should render as a full 360 world so the reflective sphere should show the sky from all the directions (top,sides, bottom). It works great when I use AngMap (rounded picture). In my case yet, the sphere reflects the sky only on the top and also the background (world) is half filled (the rest is gray).
And just to verify my general assumption for all the “equirectangular” , coordinates should be set to “Sphere” - correct?
please help
Attachments
