Is it possible to animate world and mist setting in blender 2.49b, glsl? See attached. The sliders move, but nothing happens in the ge. The problem I am trying to solve is this: We are creating a game that uses Martinsh’s day/night sequence. However, light blue mist at night looks…unnatural. So, animating the mist was my first thought. It doesn’t seem to work. Suggestions?
Just press P.
Edit: This is just plain world mist, not the nodal Yo Frankie style mist.
mist_animated.blend (311 KB)