I just read the thead at 3DBuzz.
While I think it would be great to have a Tutorial DVD (such an item has been extensively discussed before and even tentatively “roadmapped”), I think you would first have to look at the dynamics of Blender and its Community. These dynamics are completely different from something you’d find in the Maya, Houdini, even 3DMax communities.
Proffesonal users (or at least those with a serious inclination to become one) will probably have no qualms buying $250 woth of training tutorials. The packages they use are pretty stable (no really radical changes) and have a serious shelf life. Everything that will improve their marketability will be seriously looked at.
Blender users are more hobbyists. (there are of course exceptions) They can download Blender at no cost toghether with loads of PDF tutorials, Video tuts (although of widely differing quality), material packs etc. Also, Blender itself is very dynamic in that everything happens in the open. There is no commercial pressure to ‘package’ new developments hidden away from the stable version in order to make the new version more attractive. If it’s in CVS officila or not), the ordinary user can use it. (witness Nicholas’ Sculpt, Jahka’s particles, RCRuiz’ POV integration,…), making Blender a moving target
This makes the 3DBuzz training package a very dificult sell. However, the 3DBuzz VTM are themselfs very high quality, very extensive and expensive material. I would say maybe too much so for the Blender community. An option would be a “slimmed down”, cheaper version of the 3DBuzz trainig DVD. Although I can only speak for myself, a set of €50-€75 (€75 is more or less $100) a piece Training DVDs (or even CD-Roms) on different topics would be a serious contender for my spending money (I have practically every Blender book, starting with the 1.5 manual to the Saraja Blender book)
If you were to split the DVD/CD-Rom over different areas like modeling (poly, curve, metaball, subd) / rendering (internal, Yafray, Radiosity) /physics(rigid, soft, particles,fluid)/ Materials (classic, nodes, rayrtraced, procedurals) etc I’d buy some of them. Now none of them need to be as profesionally made like the ‘real’ 3DBuzz VTMs but simpler, more targeted to the hobby user.
So there you have it. Will the Blender community buy a 3DBuzz Training package at $250? I seriously doubt it (of course there will always be exceptions…). Is there an interest in a commercial, serious quality video tut product? Then, depending on pricing, I seriously think so…