This may be very straight forward but I cant seem to find any quick reference.
If I were to create a retro game, e.g snake something down those lines… how could I wrap the world around such that if the player runs of one side he will appear on the other side of the screen/map?
Is there a GUI setting or is this commonly done in Python? I used to do a bit in 2.47, lost in the new interface atm lol
Thanks in advance