Wrapping armature

I’m considering to wrap Armature objects in python, at least the functionality to read them so they can be exported (i’m making an exporter for neoengine native format).
What i need is a simple model with armature and weights and two or three animations to make the tests. It should be the closest to real-game to possible (i mean, textured, low poly, etc…) Could anyone contribute it?

Thanks…