wrinkles generation

i found a interesting script for 3dsmax called Autowrinkles which makes wrinkles-displacement maps(without max i didn’t test it).


if someway fake wrinkles can be generated(-without simulation) without a dense mesh,then a pillow can be made with cloth modifier and then secondary wrinkles can be added as normalmap with script.i don’t know the difficulty of coding this,anyone interested can take a look at this.