i friend starts a new magazine geared to low and medium end 3d users.
i decided to focus on blender for thair magazin and show in each issue a tutorial about modeling textureing, rendering light setups animation etc.
i will use my metal work for the tutorial.
but for the introducation article i would like to show what is possible with blender. so for that if people would like to see their pro work in the magazine send it to me and i will select few of them.
i cannot pay i also dont get payed. i just do it for fun!
well im not exactly a proffesional, but if you would care to have a piece showing blender’s ability to create abstract images, feel free to pick one of these:
[big image warning]
depending on how long it will be until the magazine is published, im working on a project that i should be able to finish purdy soon. (a futuristic office)
there ye be
cekuhnen. you can use this stuff if you wish. that is the best of my public blender stuff.
also i can colour correct it, the images seem to display nicely on my monitor but not on others, so if you want to use any of the lego cars then tell me and tell me if the tyres look to dark or to light (they look really light at uni, but fine at home)
anyway don’t know if you would want to use them or anything.
This sounds great I’m in the final phase of 3d development on my work project. I will see what I can get together from my 3d scene render assets for this web magazine.
Does this project have any future goals for targeting interest from companies and prospects that might be of benefit to the 3d artist that post work on this site? Or does it function as a method for giving 3d professionals and hobbyist artistic exposure on a web site?