Hello. For some reason I need to import some WRL files into Blender (this is the only 3D export option I have into another 3D software). The problem is that at importing this files I’m getting too many objects. Basically every single face from the model is created like a separate object mesh and I need to reduce this number of faces but I don’t have any option at import time to do so.
Please, can somebody help-me to reduce the number of faces?
I will attach an example WRL file for better understanding.