Wrong displaying of texture

Do anybody know, why a white faces are displaying in the work window?
When I render, then all faces are displaying correct.

Attachments


are you sure those faces were selected when you loaded the UV coordinates onto your test image?

Yes, I am. Here is UV also.

Attachments


Are all your normals pointing out?

I hope, I have all normals pointing out. I tried to switch normals and this normals are correct.
I add render too.

Attachments