I was in the process of skinning a mesh and for some reason…some of my Vertices scale and rotate when I move the bone attached to them. This just happened all of a sudden. It’s not a Bone issue…it’s like it’s a Problem with those particular Mesh Vertices. I didn’t key frame anything…?

WTF is going on!!??

Some one help!!!:mad:

post your file.

(and don’t double post)