Ww2 dogfight animation

Hello the Blender community!

Here is my last project on Blender 2.79 and i would like to have your advices on it !

Its a short animation of a ww2 dogfight on the eastern front. I create this project to improve my animation and compositing skills in blender.

I began by creating the plane, a Yakolvev 3, here is the result: https://flic.kr/p/2bPTTMo

The texturing is made in Subtance Painter

The other plane (The ME109) is made by Anders Lejczak:

To create the big landscape, i use the “Fake a Large Scale Forest” technique shown in this good tutorial: https://www.youtube.com/watch?v=aLVod…

I render this animation with only 300 samples in CYCLES render. All the post production and compositing is made in After Effects 2018.

Here is the 3D animation :smiley:

Your opinion interests me on the things who shocks you.

Thanks for watching :smile:


Amazing work…
…but too short. Wanting more.
Attack ground target. Not many ppl doing it.

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Thanks! Why not, its a good idea

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