I’m working on a 3D FPS for quite some time now with some other people. It’ll be one of the very few games featuring the World War 1. This FPS will be similar to games like COD2 and Red Orchestra but with an unique setting and refreshing gameplay. And more online features.
The project is going well, we will have an beta done in November, and hope to release a public demo/beta quickly after that. On the coding front everything is going very well, textures/models are going well too, but we do need some more help to get more done, more quickly.
I am currently making maps for the game, and hope to find some artist backup. We are searching for someone who is experienced with blender and texturing. Every piece of art you make should be viewable in-game in seconds, so this project can look good on your portfolio. Do mind that we use our own engine and we’re not a mod. We got big plans for the multplayer part of the game.
Here’s a screenshot how the current version looks. As you can see it does need proper art…but thats what we need you for !
(Some feature’s you’ll notice are HDR, normalmapping, specular maps and alpha mapping.)
Please post if you have ANY questions or if you’re interested. You can also contact me my MSN/Email at matt(at)m2h.nl or join us on mIRC: irc:Quakenet.org/verdun
You can also join us on the forums at www.verdun-online.com (We’re slacking at posting new news items… but we have alot of progress behind the scenes)
Thanks in forward!