Hi, Im writing a Direct3d game and am using blender v. 2.33a to export to a .X file and even though I downloaded the newest python plugin from this site:
At first the reader in the DX9 sdk wouldnt read it at all, then I changed the mesh names so they dont have any . in them. Now there is no error when it reads the file, but all of the meshes are screwed up and in the wrong place. What needs to be done to fix this?