Im working on Tony Mullen´s book on Blender modeling/animation and Im stuck because the x-mirror feature of the armature is working in the Y direction instead of the X direction. I cant figure what is wrong, it is clearly moving exactly on Y global axis. Can anyone help?
The part of the book Im stuck on is p146 if anyone has the book.
Thanks for your response SoylentGreen. This is strange, so I will have to rotate my mesh to stand along the YZ-Plane for the bone/armature to mirror corrrectly? That is going to make things difficult as the model wont stand in the defualt front and side views.