xNormal help

Hi, I’ve made a high poly model and am trying to bake it to a low poly model. On one part of the high poly model, I’ve put a normal map on that to simulate details that simply wouldn’t be worth more polygons. When I bake it in xNormal, everything works fine except this normal map on the high poly mesh, it seems to just ignore it.

Does anybody know what might be the problem?

Pretty please?