I assume using empty is not supported in Blender ?
How do you now use a png with a transparent background to render over a colored surface? The png background seems to be always white.
Also is it possible to have multiple materials in Yafray like in Blender?
UV and multimaterial is supported for sure, about the other question I don’t know for sure ATM, I made most of the manual with the previous integration method and I haven’t had time to check what works and what does not now.