Yaf[a]ray - Headphones

(anfeo) #1

http://img265.imageshack.us/img265/8927/headphoneyaf3km8.jpg

Render Engine: Yaf[a]ray
Time to render: 3h at 1280x1024
Light : HDRI and Lamp Directional
GI: Path Tracing

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(Moremun) #2

The modeling is good so is the rendering.But something’s missing when it comes to photo-realism.I guess you should add some little details .Such as scratches,bumpy look on soft parts of it etc…

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(joeab) #3

The leathery texture on the ear pads lets it down, and the plastic’s shader isnt quite right…

modelling is sound though

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(Samipe) #4

Good model, bad materials/textures.

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(anfeo) #5

You are right, I’m not skilled on shader and material of Yaf[a]ray, this is my first experiment with this render engine. Now I’m trying a new render, with more bump map.

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(anfeo) #6

http://img295.imageshack.us/img295/7330/headphoneyaf4zt4.th.jpg

I have added a Bump map

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(joeab) #7

Thats much better… brilliant…
the lead still needs somthing, i dont know what though…

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(Gwenouille) #8

Hi…
Just a technical issue here: how is the signal meant to flow from the left earphone (with the cable) to the other one ?
The right earphone (on the right) isn’t plugged in any way !

Appart from that it is quite nice i think… Maybe some more shadows/better lighting ???

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(Samipe) #9

The 2nd is great, but I would suggest less shiny, and put some emit (in material buttons, 0.05-0.1 would be nice.)

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