I’m currently working on a project which is a Ferrari 360. I wouldlike to make a realistic render but it’s not the case for now. Could you please help me on carpaint materials ?! ] the parameters
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and I want a studio render or not
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can you help me ??
thank and sorry for my english !
hello
thank you for your reply
I seek a method for rendering realistic
I already tested the parameters “studio” but nothing realistic.
you know the appropriate parameters Body Shop?
or eventual staging realistic?
cordially
To be honest I feel your current car paint shader looks great. The model itself could use some more tweaking on the body. But as soon as you add better shaders to your details and model headlights etc it will dramatically increase the realism on your render.
I might eliminate how there is a reflections on the back end from the studio walls. You can see the darker value of red where it reflects and is visible slightly around the back end.I think it would look better if that was eliminated, pull the car further away from the studio, but your reflections look good on the front besides the small bumps on the surface. Try to dim your area lights a tad, I think one of your “fill” lights is a bit high and is elminating too many shadows.
my 2 cents, keep up the good work. BTW I would like to see the .blend of just the studio and lights if you wouldnt mind (dont need to include car model)
hello
]thank you for your answer
]I’ll send it .blend whole
my system Lighting is bad
I do not neigh interest to have all its mid lamps…
I send it tonight