well, the problem is…i cant seem to render my object to make it look like glass… im using yafaray and ive had the same problem with water. to be honest… i suck at caustics and all and ive only been using blender for a few weeks. now, i would really appreciate if any of you could give me tutorials or help me get my glass look like a wine glass and my wine to actually look like wine.(and also-if possible- how to use the lights and such in yafaray-exe-photon lamps…photons- that kind of stuff-)
Liquid in a glass is tricky, since in real life there is no gap between the liquid and the glass. For the light, it’s just a straight jump from liquid into the glass. So the way you model it is a bit…weird. This should cover the model and shader setup you need for yafa: http://yafaray.org/documentation/userguide/material#Glass
Once you have your model, it is just a matter of finding the proper refractive indices (1.52 for glass and 1.33 for liquid are good starting points)