It chrashes when shooting photons. Im rendering a rather advanced thing. the mesh is only this glass thing but its shaped in a special way and i use rather high raydepth (25).
But annyway it gets stuck on shooting photons everytime i try to render it. Plz help me.
Raytracing can take a very long time. There is a good chance that Yafray simply didn’t finish (even if Windows says “Not Responding”). Try leaving it for a few hours (or maybe, even, over night). You could also try reducing the resolution and the number of oversamples to make sure it would render correctly before committing to an entire night of rendering.
I hope this helps.