I’ve been playing with settings in Blender to get rid of that jaggedness in the background, but I haven’t been able to pull it off yet, as you can see. I can lessen the Yafray DOF setting to make it less blurry, except a) I want it blurry. and b) it’s still a bit ugly, though less so. Any ideas how to improve the render so the artifacts back there aren’t so sharp and noticable?
(and yeah, this is me playing with subsurf creases to make dice ;))