Hi!
i am making a little render with yafray,i have placed a are light closely and is the result of rendering:eek::eek:
If the Blender internal render does the same thing it must be the normals, crtl-n, but it don’t look like it, hmmmmmmmm
We need more info:
Screenshots to see where the light sources are
GI method used (Skydome, Full GI, Full GI + photons)