the best part is that i can locate which object it is be putting it onto a different layer.
However when I render that layer alone it works. Crazy. But with all objects toegther
it does not!!! hello?
What sort of object is it? I came across a similiar problem with an object that had been heavily booleaned. I think I finally had to delete the object and re-build it.
Maybe you could isolate the object and post the blend file with a bug?
I even asked about it here already but got no reply - probably because it is just too weird. My problems usually start when I start to duplicate a lot of things, especially objects which are parented to lattices or other meshes. Funny enough, when I copy the copied objects, it often works again…
As Alvaro said, I tried to narrow the problem down, but I simply can’t. Rendering these objects alone usually works, while rendering them with other meshes causes a crash (even though they render fine alone…even with other meshes). Also, sometimes the problem can be solved by restarting Blender.
I know that it does sound crazy but since you have experienced similar problems - I felt like I should post mine as well.