Yesterday I started making a disaronna-bottle and glasses (an italian liqueur). I didn’t had any experience with blender but I thought that yafray is very good for glass renders. So I rendered it with some glass settings I found on this site.
But unfortunatelly, it didn’t gave a perfect result as you can see in the picture. There are a lot of dark spots (shadows?) and you can’t see the liquid in the bottle.
Any of you guys, know what’s the reason of this?
Model, lightening, settings maybe?