Yafray texture coordinate

Hi to all
In Blender I get this picture when render scene

http://www.plavifraktal.com/blender/testblender.jpg

In Yafray i got with same scene this

http://www.plavifraktal.com/blender/testyafray.jpg

This is link for scene : TEST BLEND

Can some one correct blend file so I can get the same picture in Yafaray as in Blender?
All are saying to use UV coordinates, but that doesnot solve mine problem
Thanks

pepi
I had a look at your file ( although you forgot to include the tex as packed ).

Please in editmode, “unwrap” your planes.
Then in material-settings, set map-input to “UV” !!!
You have orco now.
I don´t send you a corrected file, cause doing it yourself is better
to learn and understand.

Have fun…Jens

So simple!!!
Thanks a milion times :))

Jens

Yaf(a)ray does not support regular blender mapping modes?

the image texture
http://img379.imageshack.us/img379/1908/35087420nc0.jpg

the map input type
flat cube tube sphere
http://img55.imageshack.us/img55/9051/88540873hd1.jpg

and the render result
blender
http://img55.imageshack.us/img55/112/39497771bk7.jpg

yafray
http://img55.imageshack.us/img55/9294/14308270ud7.jpg

yafaray
http://img379.imageshack.us/img379/9016/yafapp7.jpg

so that’s diffcult to say yafaray support regular blender mapping modes.

hi,
I have asked the same feature here:
http://www.yafray.org/forum/viewtopic.php?p=9460#9460

Let’s hope :wink: