I have started adding textures to some models that I am exporting to Yafray usign the yablexgg228.py script. The weird thing that I have noticed is that the XML generates this line:
<texture name="hammermap" type="image">
<filename value="c:/temp/hammermap.bmp" />
</texture>
but it will return “IMAGE NOT LOADED” unless I convert the BMP to a JPG and change the XML to:
<texture name="hammermap" type="image">
<filename value="c:/temp/hammermap.jpg" />
</texture>
At this point it seems to work fine.
Weirder yet, if I just have the JPG in the textures directory, the script must think there is no image at all and includes no code concerning it, so I end having to have both the JPG and the BMP in the texture directory.
I am doing something wrong or is this just a idiosincracy with the script?