I just started experimenting with Yafray 0.7 and Blender 2.34. I’ve made a VERY simple scene with an area light and tried rendering it only to find Yafray produces a very dark image.
I’ve checked my settings and they’re similar to some example scenes, but even without pathtracing (just plain lighting), it remains dark – no matter if I use an area light or spot or else.
An equivalent internal renderer scene using AO is VERY bright by comparison and I have to tone the area light way down. With the Yafray scene I can get better results by upping the power a lot or playing with GI power and exposure, but they just seem to blow out the highlights and make a very noisy image and it still looks dark overall.
Here’s the sample scene:
And a render without AA…
I see beautiful and bright Yafray renders all the time, what am I missing? If anything else, some pointers to a good tutorial perhaps?