Marty_D: All seq plugins work with any renderer…its post pro…And that is what these plugins are all about. And, I think that once people learn more about the seq editor, these plugins will be used alot…see rant below
Kencavy: heh,…king?.. naw… plugin joker would be more like it …but thanks.
In the plugin repository there are 3 plugins for interference of different types: old movie, robocop, and videopatterns…maybe one of those could do what you want…
renderdemon: I am looking into implementing a variable blur- it could be useful in several different ways…I have also been trying to figure out how to control the second ipo that is available to seq plugins…google and irc have been no help as of yet…
Most users don’t realize how much power and speed the seq editor has and more importantly, how much they could speed up their workflow by using it. These last 4 plugins are meant to give users more of the options available in image editors… It is possible to do quite a bit of your simple post processing tasks without sending it to gimp or photoshop. Of course, for an animation, the seq editor is actually better imho…instant feedback as you set it up and then automatic batch processing.
It also works great as an image/codec converter(if there isn’t sound in the video…) - in fact there was a thread recently about all of these different image programs and convoluted ways that people were using to convert a png to a targa format when they could have done it in 15 sec without leaving blender…
As for zblur…I have thought about doing something different about that ever since I did zutilz… Up till recently I didn’t have the capabilty to code it( I’ve been learning as I go…) And now i figured that with the mubroth and sketchy versions out there, it really was not needed.
Speaking of zutilz, It has the capability to insert a full zbuf into a image…just so you could use the origional zbur on a prerendered image.