Modeling Blender and Zbrush, rendering Cycles and some Photoshop color correction
give some critics :yes:
Modeling Blender and Zbrush, rendering Cycles and some Photoshop color correction
give some critics :yes:
Very nice, but post-pro sharpness and saturation level too strong for me, maybe 1-2 steps lower?
really v nice… just one suggestion if possible… make that wood little wet…it will look good…
I totally agree, besides the DOF being a little strong, the wood is the only thing letting this down for me. It looks like very dry clay.
Nice work.