This clip is a part of a short movie. Total length of the movie will be around 10 minutes.
This clip is a quick test of the Blender chroma keying. It also includes lighting with normals and some color correction. Live footage is “only” dv-quality. The final version will have HD quality live footage.
Total render time of this clip was around 2h. It has no oversampling or ray tracing. Also the shadows are missing and the floor is flickering (missing osa?). Hopefully the final version will be ready within the next two weeks. This is basically a proof of concept (for myself) about Blender’s composition. Be gentle, I’m just learning it :).
Impressive …(mumbles under breathe to sound less dorky… most impressive) I think this is damn cool I hope you sort out that flickering. Also take a look at cinepaint when the time comes your going to need to do some merging between the real and the modeled and maybe cinepaint will make that easier for you. cinepaints a free gimp off shoot.
Okay, so theres no need for try to keep out the fact that this shortie takes place at Star Wars locations. I did not realize the amount of nerds here :D. Oh by the way, that is the Millenium Falcon were talking about in this clip :).
I think I’ve solved the flickering. I’ve also looked into Cinepaint but I need to get into it more, if I decide to use it. I’ve got a frend (part of this project) who is a wizard with AE, so the final merging between live and animation will be completed in AE. And I did hear about a DVD-release…
Oh that. I know it. It’s the best from that footage with the least amount of work. As I earlier told, the footage in the final version will be full HD quality. Actually I do have the HD in my computer, but I dont have Canopus codec to open it. So I’ll have to go with the DV.
I know it could be better, if I’d just tweak the settings. But that would be a little too much work at the moment.