Yet Another Explosion

This is part of a non-commercial film project. I had to (virtually) destruct a small wooden house using a single plate. Here are the steps:

  1. mask and remove the house, fill the background (Photoshop)
  2. build a rough copy of the house with textures projected from view
  3. create a scene with with the house dummy and image plate as background
  4. use a particle system and explode modifier to destruct the house and create debris
  5. use Mantaflow to do the actual explosion
  6. render with eevee (2.93 alpha), 350 frames, 50fps

What I learned in Mantaflow : never set the vorticity to higher values (>0.2) if you want to avoid crashes


Nice work…
There is a secret ritual witch u can perform before baking and then it doesn’t chrash…:grin::grin::grin:

What would that be? I already tried dancing 3 times around the computer while baking.

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Eeh what can u do sometimes it works and all other time it chrashes…
As Franky says it:… that’s life